Groups 2 and 3 will show up several seconds after warp-in. This group can be eliminated safely without drawing aggro from the entire pocket. The sentry towers do not have to destroyed to be able to use the gate.Īuto-aggro from Group 1 upon warp-in.Recommend therm dmg here (or kinetic if you have bonus).Recommended order for elimination : Group 2, Group 4, Group 3 and finally Group 1.Elite Drone Parasite battleships will deal heavy Thermal/Kin damage.They may attack Group 1 and cause (unwanted) full aggro.Ħx Cruisers/Battlecruisers (Disintegrator Alvum/Enforcer/Striker Alvatis) You can deploy drones normally, but watch out if you have them set to aggressive. ![]() Group 2 & 4 can be attacked independently without drawing pocket aggro. Note (for people with terrible tank): The constant fire from the sentry towers will erode even the heartiest of shields.Īttacking any of the sentry towers of Group 1 will aggro the entire pocket (this can be used to get the attention of group 3 without having to fly closer to them). Group 4 will show up several seconds after warp-in. ![]() Recommended ships: Raven, CNR, Golem, Drake, Domi, SleipnirĪuto-aggro from Group 1 sentries upon warp-in. Web/Scramble: Mercenary Wingman, Spider Drones.
0 Comments
Leave a Reply. |